New: Example Building System, including costing, can build functions & decal recoloring.
New: Reworked Material Baking, process now much easier, includes putting MF_Smb_Vertex in parent materials on World Position Offset, Note: translucent materials not supported for nanite.
Improved: Streamlined Entity Fragment options to make understanding easier.
New: Can set Team from SpawnerComponent, Note please only call this using the OnSpawnFinished dispatcher as done in RTS Example.
New: Smb Entity Component, enables GetHealth from entity, enables set Team for Actors Entity Fragment during runtime, Note: Only use functions after a delay to ensure entity has been fully created, too early change crash to be fixed.
New: Smb Spawner Actor, allows fetching of recently spawned Entities.